Animals

The short version

  1. Put raw meat in a registered Trader Crate, then run /convert 30 to turn it into Tame Tokens.
  2. Stand next to a wolf, bear or zombie dog and run /tame.
  3. It follows you, fights zombies, and never attacks players. /tames lists what you have.

Tame Tokens

Tokens are the pet currency and they are not Knight Caps. They come from one place only: /convert, which turns raw meat into tokens at 1 per meat. /tokens shows your balance.

The meat has to be in a registered Trader Crate, not your backpack. That is a limit of the game rather than a choice: the server is not permitted to take items out of a player's inventory. Stand next to a container and run /registercrate to register one, /mycrates to see the ones you have.

What you can tame

AnimalCostLimitChance
wolf25 tokens270%
bear25 tokens270%
zombie60 tokens240%
zombie dog25 tokens270%
AEC boss400 tokens112%

Taming can fail. The tokens are spent either way - that is the risk, and it is why the rarer tames cost more. A failed attempt does not anger the animal.

Commands

CommandWhat it does
/tameTames the nearest wolf, bear or zombie dog. Costs tokens.
/tamesLists your animals, their names and where they are.
/petnameRenames the animal you are standing next to.
/petcomeCalls your animals to you.
/attackThey engage zombies and other players' pets.
/stayThey hold the spot they are standing on until told otherwise.
/healHeals them. 2 token(s) per 100 health.
/pickupCarries the nearest one with you. No item - it travels on your pet list.
/placePuts a carried one back down. Add a name to choose which.
/untameReleases one and frees the slot.
/saddleTurns a tamed bear into a mount you can place and drive.
/unsaddleTurns the mount back into the same animal, name and all.
/petskillsSpends tokens on permanent upgrades for all your animals.
/tokensYour token balance and where it comes from.
/petstatsEvery animal you own: kills, health healed, and how long you have had it.

Upgrades

Animal Handler is a real perk in your own Skills window, under Perception next to Animal Tracker. Buy it with ordinary skill points, up to level 5. Every level raises all three bonuses below at once, and it costs no tokens.

Tame Token ranks stack on top of it, for anyone who wants to push further than the perk goes.

Upgrades belong to you, not to one animal - a pet dying never costs you progress, and the next one you tame inherits everything you have bought. Each rank costs more than the last: rank N costs 20 × N tokens, up to rank 5.

UpgradePer rank
Savagery+15% damage
Hardiness+20% health
Kinship+5 points of the experience your animals earn

Your animals already hand you 25% of the experience from what they kill, before any Kinship ranks.

The packs

6 animal(s) tamed on this server, between them 3 kill(s) and 2106 health healed.

OwnerAnimalsKillsHP healed
Patar632106

Most dangerous animals

NameKindOwnerKillsHP healedAge
beariobearPatar3170912d 4h

Your own full record, animal by animal, is /petstats in game.

Worth knowing