| Command | Description |
|---|---|
/hidecommand | [ADMIN] toggles whether a command shows in /help listings (<commandKey>), persisted to config |
/note | [ADMIN] Order notes: /note write <text> | clear | add | remove | list | scan [radius] |
/prefabwhere | admin: asks the game where a prefab is and whether its mapping file is there |
/printpaper | [ADMIN] forces a newspaper edition now instead of waiting for the in-game day to roll |
/realweather | [ADMIN] what the real-world weather feed last fetched and what it did with it |
/requests | [ADMIN] lists open service requests - /requests done <ref> closes one |
/serverhealth | [ADMIN] one line per system; /serverhealth ticks for the frame-cost table; /serverhealth log writes both to the server log |
/setupdraft | [ADMIN] /setupdraft <name> - drops an updraft zone where you stand |
/spawn | [ADMIN] /spawn <entityClassName> - spawns one in front of you. Vanilla's spawnentityat is a CONSOLE command, not a chat one; this is the chat equivalent |
/stopmusic | [ADMIN] stops every jukebox record playing anywhere on the map |
/titanhorde | [ADMIN] spawns a Titan wandering horde on yourself right now, for testing - ignores the timer, the blood moon block and the active cap |
| Command | Description |
|---|---|
/agree | accept a pending duel challenge -- both of you get teleported to the arena |
/buyprotection | buy base protection while standing in your claim -- level-gated, one-time, periodically debuffs raiders in a 50x50 area |
/cast | cast a spell at what you are looking at: /cast fire | lightning | earth | water, or a tome's spell once learned: rampart | tempest | sprint | chaos (/cast on its own shows your mana, combos and tomes) |
/duel | challenge another player to a duel -- /duel <playerName>; they must /agree |
/fightme | broadcasts your current coordinates as a challenge |
/horde | teleports you to the configured horde base |
/perks | shows your current rank and any perks it grants you |
/placebounty | pay Knight Caps to put a bounty on someone's head -- /placebounty <playerName> <amount> |
/raidstats | shows the most-raided bases and most active raiders |
/retrieve | brings your vehicle to you, wherever it is |
/revenge | teleports you near a bounty target's last kill (optionally: <playerName>) |
/upgradebase | permanently upgrades your nearest claim's defenses -- expensive, one-time |
| Command | Description |
|---|---|
/appraise | shows the current sellable value of your Trader Crate's contents |
/auctions | lists every running auction with time remaining |
/bid | bid on an auction -- /bid <ID> <amount> |
/buy | buys from the shop with Knight Caps (<itemName or shortName> <qty>) -- /marketbuy S<n> also works, see /marketplace |
/cancelsell | cancel your own listing and get the item back -- /cancelsell <yourListingNumber>, see /mylistings |
/claimdonor | claims your most recently granted donor rank's benefits (one-time per rank) |
/claimkit | grants any donor kits you've purchased on the web panel that haven't been claimed in-game yet |
/claimvote | checks right now whether you have an unclaimed vote and grants the reward immediately, instead of waiting for the background check |
/crateConvert | converts casinoCoin (or your configured conversion item) sitting IN your registered Trader Crate into Knight Caps -- an alternative to /convert |
/daily | spawns an airdrop near your current location |
/gimme | gives you a random item from a configured list |
/marketbuy | buy from the market -- /marketbuy <ID> [qty] -- e.g. S1 for server stock, or a plain number for a player listing |
/marketplace | browse the unified market -- server stock (S1, S2...) and player listings together. /market also works |
/mybids | shows the auctions you're currently winning |
/mycrates | see all your registered Trader Crates and their locations |
/mylistings | see your own active listings, numbered 1, 2, 3... -- these numbers are what /setlisting and /cancelsell use |
/pay | sends Knight Caps to another player (<playerName> <amount>) |
/pitrequest | requests a 55x55 pit dig-out where you stand for 50,000 Knight Caps - /pitrequest status, or /pitrequest cancel for a full refund. Staff dig it with the admin /pit command |
/prices | shows which shop prices are running hot or cold right now - supply and demand moves them |
/registercrate | registers the nearest storage container (within range) as your Trader Crate |
/sellauction | auction an item from your crate -- /sellauction <item> <qty> <openingBid> [hours] [buyNow] |
/selljunk | sells EVERYTHING sellable in your Trader Crate for server-set prices -- /selljunk, run again with 'confirm' to actually sell. For selling a specific item to other players at your own price instead, use /sellmarket. |
/sellmarket | list an item from your registered Trader Crate for casinoCoin (the marketplace's own currency, separate from Knight Caps) -- /sellmarket <price> [quantity] <itemName>. Use /registercrate first. |
/setlisting | change the price on your own listing after it's already up -- /setlisting <yourListingNumber> <newPrice>, see /mylistings |
/shop | shows what's for sale, privately (whisper only) -- server stock also appears in /marketplace as S1, S2, etc. |
/tradehistory | see your (or another player's) marketplace trade totals and recent trades -- /tradehistory [playerName] |
/unregistercrate | unregisters your nearest Trader Crate, freeing the slot -- removes one at a time, see /mycrates |
/wallet | shows your current Knight Cap balance (/bank, /bal, and /balance all work too) |
/webcode | generates a short-lived code to view your crate on the market web page |
| Command | Description |
|---|---|
/baseevent | admin: toggle base events on/off, or /baseevent test to trigger one immediately for yourself -- /baseevent <status|on|off|test> |
/bmdamage | the horde night damage board - who has done the most damage tonight |
/calendar | the Old Calendar - what season and event the server is in, and a seasonal bundle once a day |
/competition | shows the current or next competition status |
/eventvote | proposes starting an event -- other players type /yes to agree, event starts once enough votes are in |
/fireworkstrike | pay Knight Caps to put a firework show over a named player |
/holiday | what season is running, what is dropping and what you can make this month |
/hordebeacon | what the horde beacon is doing - /horde status, and /horde stop for admins |
/nextevent | how long until the next random server event - admins: /nextevent now, or /nextevent koth|poievent|treasurehunt|worldevent|airdropsiege |
/nukestrike | pay Knight Caps to drop a nuke on a named player - they get a countdown and everyone is told it was you |
/siege | the Siege of the Black Fortress: /siege shows the state, /siege mine your role objective, /join takes you there (admins: /siege start | stop) |
/voteweather | the same command as /weathervote, spelled the other way round |
/weathervote | starts or joins a vote to change the weather - /weathervote rain. Run it bare to see the standings. /voteweather does the same thing. An admin naming a preset skips the vote entirely |
/yes | votes yes on the currently active event proposal |
| Command | Description |
|---|---|
/jukebox | /jukebox for the record list, /jukebox <name> to play one out loud where you stand, /jukebox stop to kill it |
/paper | reads the current edition of the server newspaper |
/updraft | lists the updraft zones and tells you whether you are standing in one |
| Command | Description |
|---|---|
/chatmute | stops receiving broadcast chat (your own messages/commands still work normally) |
/chatunmute | resumes receiving broadcast chat |
/confirmdiscord | completes Discord linking with the code sent to your DMs (<code>) |
/discordlink | gives you a link to sign in and link your Discord account -- raid/damage alerts get DMed to you once linked |
/help | lists all available commands |
/hudtest | [ADMIN] shows every new HUD piece on your screen for 10 s (boss bar, Boss Slain card, loot strip, beacon, mana orb) - if one is missing, it is the picture or the XML, not the server |
/linkdiscord | starts linking your Discord account -- sends a confirmation code via DM (<your Discord user ID>) |
/minimap | the map in the top-right corner: /minimap on | off | zoom [1-4] (admins: /minimap export redraws it from the world map) |
/playtime | how long you have played on this server - and whether you are past the base-event threshold |
/poipreview | the Scout's Sketch: click a quest at a trader to see the place (admins: /poipreview lists quest POIs in this world with no picture) |
/resetquesttree | resets your role quest line progress so you can start over. Admins can add a player name to reset someone else's. |
/rules | shows the server rules/message of the day |
/scare | jump scares at night: /scare off if you hate them, /scare on to have them back (admins: /scare <name|all> [1-4]) |
/season | which seasons are hidden right now - /season, or [ADMIN] /season rebase after hand-editing the XML |
/serverinfo | shows player count, current day, next restart, and current competition |
/starterbase | whether you still have your starter base kit available - admins can also /starterbase reset <player>, /starterbase give <player>, /starterbase check |
/stats | shows your kills, deaths, and K/D (optionally: <playerName> for someone else's) |
/testdiscordalert | sends yourself a test DM through the real alert pipeline -- confirms linking + the bot actually work end to end, no second player needed |
/top | leaderboard by category -- /top <category> [count]; run /top with no args to list categories |
/top3 | shows the top 3 players by PvP kills, zombie kills, and K/D |
/unlinkdiscord | unlinks your Discord account |
/wanted | lists every currently tracked bounty and their kill count |
/welcome | the new-player note again - the starter base, taming and where the game panel is |
| Command | Description |
|---|---|
/agartha | go below to Agartha once your fifth trial is open; /agartha leave brings you back (admins: /agartha set entry | seal | centre <radius>, /agartha info) |
/answer | answer the Lost Knight's riddle: /answer <word> |
/ask | talk to the Lost Knight - /ask how many zombies have I killed |
/attack | your tamed animals follow you and engage zombies and hostile pets |
/bore | run the Tunnel Boring Machine. Stand next to a placed drill and eat a kcBoreFuel charge first - one charge per bore. SHAFT: /bore (3x3 forward), /bore 5 (5x5), or /bore north|south|east|west to dig a true cardinal instead of wherever you were looking. STAIRWAY: /bore stairsDownSouth, stairsUpNorth, stairsDownEast, stairsUpWest - 45 degrees, walkable both ways, stops at bedrock. CUBE: /bore cube <radius> - a solid cube 2r+1 on every side, centred on you, so you end up standing in it. CIRCLE: /bore circle <radius> - a round chamber, flat floor and ceiling. Radius is yours to pick, 1 to 23. Everything you dig out is handed back to you as resources |
/chooserole | retired -- role selection now happens by using one of your 4 role tokens instead |
/claimrewards | delivers any reward that couldn't fit in your bag when you earned it |
/convert | turns raw meat from a registered Trader Crate into Tame Tokens - /convert 30 |
/dismount | gets you off anything you are attached to - use it if a vehicle or mount leaves you stuck |
/festive | changes the colour of your jack o lanterns and holiday lights nearby - /festive list, /festive xmas, /festive pumpkin, /festive clear |
/forecast | sends the Lost Knight to look at the real sky - /forecast [place], or bare for the server's home town |
/fortune | asks the Lost Knight to read your fate - one per day, and it does not change |
/ghosts | lists the ghosts currently walking the world and where they fell |
/graves | lists the headstones near you, who is under them and what got them - admins can also /graves adopt [radius] to register stones that were standing before graves were saved to disk |
/heal | heals your tamed animals - costs Tame Tokens, earn them with /convert |
/knightart | asks the Lost Knight for a bit of chat art - /knightart, /knightart list, /knightart skull, /knightart wave <text> |
/knightforget | make the Lost Knight forget your conversation so far |
/knightmood | what the Lost Knight thinks of you - /knightmood, or [ADMIN] /knightmood <player> <number> to set it |
/medic | heals another player standing near you, at your own expense - /medic Patar. Counts towards your Healed stat on the HUD |
/mood | what mood the server is in - the dead get faster when survivors are winning |
/myrole | shows your currently selected role, what it grants you, and how to see the others |
/orderboard | this week's Order board: staff kills, Mana Potions drunk and bosses slain (the full board is on the website) |
/paypettoken | sends your own Tame Tokens to another player - /paypettoken Patar 50 |
/petcome | calls your tamed animals to you - use it to bring them home, since they hold ground rather than heeling |
/petname | renames the tamed animal you are standing next to, e.g. /petname Fluffy |
/petpurge | clears stray animals left behind by a crash - the server now does this by itself, this is the manual fallback |
/petstats | the full record for each of your animals: kills, HP healed and how long you have had it |
/pickup | carries the nearest tamed animal with you - no item, it travels on your pet list |
/place | puts a carried animal back down next to you - /place <name> for a specific one |
/quest | your fifth trial's journal - every step, what to do now and where (admins: /quest start | skip | reset | step <n>) |
/retrytrial | resets the role trial you are stuck on so you can take it again - use it if a boss killed you |
/rite | the same as /quest |
/rolediag | prints exactly what the server thinks about your armour set, your role and your measured movement speed - use it when a bonus feels like it is not applying |
/roles | describes all four roleplay roles BEFORE you commit to one -- /roles for the list, /roles <name> for the full breakdown |
/saddle | turns a tamed bear into a rideable mount - /saddle sleeping | wooden | real picks the model |
/stay | your tamed animals hold position and stand down |
/tame | tames the nearest wolf, bear or zombie dog. Costs Tame Tokens - put raw meat in a Trader Crate and run /convert. A tamed animal fights zombies and never attacks players. Limit 2 of each type |
/tames | lists the animals you have tamed, where they are, and how many of each type you can still tame |
/tokens | shows your Tame Token balance - the currency that tames and heals animals |
/trialboss | your Trials 3 or 4 boss never came after the rally flag? /trialboss calls it to you (once every 10 min) |
/trivia | asks the Lost Knight for a question about this server - correct answers pay Knight Caps |
/unsaddle | turns a Bear Mount you are standing next to back into a tamed animal, name and all |
/untame | releases your nearest tamed animal and frees that slot |
/warppads | lists your warp pads and which one links to which |
| Command | Description |
|---|---|
/accept | accepts a pending visit request sent to you |
/bonuswaypoint | teleports to a named bonus waypoint (<name>) |
/delhome | clears your saved home |
/delwarp | deletes one of your warps (<name>) |
/delwaypoint | deletes a named bonus waypoint (<name>), freeing the slot |
/deny | denies a pending visit request sent to you |
/home | teleports you to your saved home |
/join | teleports you to whichever event is running (KotH, world event, POI event, treasure hunt, Black Fortress, airdrop siege); /join <name> picks one when several are running |
/listwarpcolors | lists the color warp start pad status and all registered destinations |
/listwaypoints | lists your bonus waypoint slots and names |
/lobby | teleports you to a random configured trader location |
/pads | lists the active King of the Hill color teleport pads |
/return | teleports you back to where you were before your last teleport |
/setbonuswaypoint | saves a named bonus waypoint (<name>) -- donor-rank exclusive, separate from /setwaypoint |
/sethome | saves your current location as home |
/setwarp | creates or completes a linked warp pair -- run it once at each location (<name> [public|private]). Admins are unlimited; players are count-limited. Visibility only matters on the first call |
/setwaypoint | saves your current location as your waypoint |
/visit | requests to teleport to a player (<playerName>) -- they must /accept or /deny |
/warps | lists your warps and any admin-created ones |
/waypoint | teleports you to your saved waypoint |